Update to AI files for major Axis/Allied powers for better historical performance Additional AI files for smaller Axis/Allied nations to give them significant variability Small nations focus on static land defenses as force multiplier More aggressive AI tactics for high-tech countries such as Germany, to promote quick victories Optimize ministers for best IC capacity/manpower/tech research (sometimes ahistorical) Most nations now max out their IC capacity, based on their coal/steel/rubber resource limits
Makes some small nations with resource surplus very important to protect Includes "land" convoys (rail) for landlocked countries.
Advanced war-time convoying (Axis, Allies) to keep many nations at full IC without access to WM. Allies now mostly send/receive convoys from UK to be fully resourced. Some in-game trades need to be set up at conclusion of wars (SCW, Japan-China) to keep those countries working properly.
Vastly improved World Market (WM) trades, especially for small nations. This has been mostly resolved in-game, but may still trigger -> Get in-game pop-up to add WM trades through Joshua (Sometimes) Conclusion of AI Finland's Winter War with Soviet Union. Conclusion of AI Japan's war with NatChi and/or Sinkiang -> Get in-game pop-up to add WM trades through JoshuaĤ. Ignore, if you are the Spain that won the SCWģ. Conclusion of Spanish Civil War -> Get in-game pop-up to add WM trades through Joshua. You will get in-game pop-up around March or May, 1936 as there aren't many events at this time, so reloading doesn't affect anything.Ģ. There is a bug that stops Japanese advance otherwise. Save and reload sometime before Japan-NatChi war in July 1937. AIīreaks/Reloads: Human player needs to exit and reload at the following points at minimum.:ġ. Scenario: tested for Very Hard/Aggressive setting on HP vs. Create a new shortcut, and point it to the new mod-corev088 folder.Place the entire folder within your Hearts of Iron 1 folder.Scenario follows standard moddir procedure for other versions of CORE. Many-many others (a separate post itself), both inside and outside of the CORE team, whose ideas I have learned from shall be left unnamed, but their work is not forgotten and strongly appreciated. Second, it is dedicated to Johan, for bringing Hearts of Iron 1 to the strategy community, and Lothos, for working tirelessly over many years to create a better AI for HOI. Hopefully, many of these changes will be incorporated into a future version that combines both.įirst, I would like to dedicate this mod to Nagyi’s 97th birthday and to my Tante Katka, who both told me to stop playing video games and to do something useful instead It takes a slightly different path from the official HOI1 CORE (v0.91 or v0.92) release, based on numerous modifications I have made (fully or partially implemented) throughout the game. I present this as a proof of concept mod, in the sense of what my vision for what HOI1 (or any other sequels on the Europa Engine) can become.
As the official CORE mod has not been updated in years, I have taken the liberty to call this CORE v0.88, with its starting base as the HOI Platinum release from 2004 (CORE v0.84), instead of more ‘recent’ versions. It is with great pleasure that I present a new version of an old classic: CORE v0.88: The End of the Beginning.